#include "Mouse.h"

CMouse::CMouse()
{
	m_delta = 0;
	m_activeVertexState = false;
}

void CMouse::SetPoint(const CPoint p) 
{
	m_position = p;
}

void CMouse::SetFlag(const UINT flag) 
{
	m_flag = flag;
}

void CMouse::SetWheelAngle(const short delta) 
{
	m_delta = delta;
}

void CMouse::SetActiveVertexState(const bool state)
{
	m_activeVertexState = state;
}

CPoint CMouse::GetPoint() 
{
	return m_position;
}

UINT CMouse::GetFlag() 
{
	return m_flag;
}

short CMouse::GetWheelAngle() 
{
	return m_delta;
}

bool CMouse::GetActiveVertexState()
{
	return m_activeVertexState;
}